Spring 2016 ** TENTATIVE**

Electrical and Computer Engineering

 Electives

updated January 21, 2014

At the appropriate time, a list of course times can be found in the schedule booklet.  Changes made here will be shown on the schedule booklet the next day.

Students must complete prerequisites with a "C" grade or better prior to enrolling in these courses. Please refer to the course catalog for a complete list of prerequisites.  Not all of them are listed here.

Electrical Design Electives

EE 4003-1,2,3,4 Harmonic Filter and Compensator Design with Lab (this course is 4470 w/lab)

EE 4003-5,6,7,8 Algorithms and Implementations for Digital Signal Processing (this course is EE 4160 w/lab)

EE 4003-9,10,11 Discrete Control System Design (this course is EE 4585 w/lab)

EE 4250 Digital Integrated Circuits

EE 4702 High -Level Synthesis and Embedded Systems - Prerequisite CSC1254 or equivalent and EE 2730 or equivalent

EE 4780 Introduction to Computer Vision

EE 4859 Digital Media Capstone*

*Students must be declared AVATAR Minor and on the technical track (DMTECH) to enroll in this course

Computer Engineering Design Electives

EE 4003-5,6,7,8 Algorithms and Implementations for Digital Signal Processing (EE 4160 w/lab)

EE 4250 Digital Integrated Circuits

EE 4702 High -Level Synthesis and Embedded Systems- Prerequisite CSC1254 or equivalent and EE 2730 or equivalent

EE 4780 Introduction to Computer Vision

EE 4859 Digital Media Capstone*

*Students must be declared AVATAR Minor and on the technical track (DMTECH) to enroll in this course

Electrical Engineering Technical Electives

EE 3710 Communications in Computing

EE 4270 Optical Electronics

EE 4445 Power System Operation and Control

EE 4625 Digital Communication and Networking

EE 4720 Computer Architecture

EE 4740 Discrete Structures for Computer Engineering

EE 4775 Networked Games and their Algorithms

Computer Engineering Technical Electives

EE 3320 Electrical and Magnetic Fields

EE 3610 Signals and Systems

EE 4625 Digital Communication and Networking

EE 4775 Networked Games and their Algorithms